* <listitem>
* <para>indeterminate: the widget is showing the hint text</para>
* </listitem>
+ * <listitem>
+ * <para>hover: the widget is showing the hint text and is underneath the
+ * pointer</para>
+ * </listitem>
* </itemizedlist>
*/
clutter_actor_grab_key_focus (priv->entry);
}
+static gboolean
+st_entry_enter_event (ClutterActor *actor,
+ ClutterCrossingEvent *event)
+{
+ StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
+
+ if (priv->hint && priv->hint_visible)
+ {
+ st_widget_set_style_pseudo_class (ST_WIDGET (actor), "hover");
+ }
+
+ return CLUTTER_ACTOR_CLASS (st_entry_parent_class)->enter_event (actor, event);
+}
+
+static gboolean
+st_entry_leave_event (ClutterActor *actor,
+ ClutterCrossingEvent *event)
+{
+ StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
+
+ if (priv->hint && priv->hint_visible)
+ {
+ st_widget_set_style_pseudo_class (ST_WIDGET (actor), "indeterminate");
+ }
+ else
+ {
+ st_widget_set_style_pseudo_class (ST_WIDGET (actor), "focus");
+ }
+
+ return CLUTTER_ACTOR_CLASS (st_entry_parent_class)->leave_event (actor, event);
+}
+
static void
st_entry_class_init (StEntryClass *klass)
{
actor_class->key_press_event = st_entry_key_press_event;
actor_class->key_focus_in = st_entry_key_focus_in;
+ actor_class->enter_event = st_entry_enter_event;
+ actor_class->leave_event = st_entry_leave_event;
widget_class->style_changed = st_entry_style_changed;